

I like doing challenges on the stages themselves because I can unlock more tricks and cosmetics than I would on Leagues. However, outside of cosmetics, there are really not many rewards that could incentivize a player to do their best outside of being on top of the scoreboard. The later stages in the game are definite proof of that because sometimes, even trying to beat the stage without clearing any challenge is an uphill battle in and of itself. You don’t need to master each and every stage to get through OlliOlli World. It’s important to stress how accessible this game is for everyone. Not only that, but you’ll be rewarded more if you have a streak of wins against other players in a row. If you scored the highest, you’ll earn the greatest rewards the game has to offer. The higher your score by the end of each part of the season, the higher you climb on the leaderboard against other players. Essentially, each Season players are issued a randomly built stage that they have to beat while achieving the highest score. This is why, after clearing World 1, you can essentially gain access to Gnarvana and start taking on other players through the game’s League system. I have the feeling that the developers knew some players just wanted to see how far they could take their skills. If you’re the kind of player that doesn’t care about cosmetics, there isn’t much incentive beyond just completing the stages. More threads and even poses for the loading screen (which allows you to see other players’ creations) are unlocked as you complete several skateboarding challenges and achieve higher scores. The player character can be customized to their liking. The player is tasked with platforming across several skateboarding courses as he performs grand tricks on their way to find Gnarvana. In it, the player is faced with several challenges as he meets a wide cast of characters. The game’s story takes place in a place known as “Radlandia”. The game’s story isn’t really that engaging, in my opinion. So, you have to consider how the platforming plays into your string and adapt to the challenges. A huge string means nothing if you suddenly lack the speed to clear the next gap between grinding rails. Of course, you have to consider your speed to address the platforming challenges.
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There’s also grinding (Achievable by holding down a direction on the left stick while on top of a grinding rail), wall riding (same motion but against a wall), manuals (tilting the stick left or right+A), and other kinds of tricks that not only add to the combo count, but they also keep the flow of the stage going. The same deal applies to special tricks that expect you to make certain motions while pressing A or B on the controller. Sometimes it’s required for you to perform a quarter circle forward and then a half-circle back motion.
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Things such as an Impossible require you to perform 3 full circle motions with the left stick. To give you an idea, there are a lot of tricks that require motion inputs to perform. Soon, you’ll be less worried about clearing the stage and more about how you can achieve the highest score while avoiding getting bailed out by hitting a wall or missing a jump. However, if you want to get the highest scores, you need to learn stage layouts, combo strings, and more. When you get down to it, you can very easily just focus on clearing the stage.

Of course, since this is a score attack game, a big emphasis is put on stringing together combos and doing as many varied tricks as possible. You perform jumps with the left analog stick while the right analog stick is reserved for aerial grabs. The game moves forward for you all you have to do is focus on clearing the platforming challenges.
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I went from barely stringing a combo together with a couple of nose grabs and the occasional manual to grinding between big chasms while performing stunning tricks. However, once I got to the further stages in the game, I was surprised at how challenging they became. OlliOlli World’s selling feature is that the game is extremely easy to get into.

So, how does this game fare in the world of platformers? Is it a unique alternative that can be fun to play while also representing most of the tricks that define the skateboarding culture? Let’s find out with this review.
